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Command e conquer tiberium alliances
Command e conquer tiberium alliances




command e conquer tiberium alliances command e conquer tiberium alliances
  1. #Command e conquer tiberium alliances Pc
  2. #Command e conquer tiberium alliances series

All the while, hidden in the stars an extraterrestrial force is woken from its slumber far ahead of schedule. All signs point to a man who shouldn’t even be alive: the Brotherhood’s enigmatic leader, known only as Kane. Any sense of calm is soon shattered, however as Nod stages a surprise attack on GDI’s leadership. The Global Defense Initiative, complacent from the seeming defeat of the insidious Brotherhood of Nod, continues to uphold an uneasy peace and find a way to contain the deadly, yet miraculously vital resource.

command e conquer tiberium alliances

A ravaged world is now more or less split into Blue Zones (nigh-pristine regions and enclaves of civilization), Yellow Zones (vast, Tiberium-infested wastelands where the majority of humanity live and struggle to survive) and Red Zones (uninhabitable hellscapes warped by Tiberium). More than half a century has passed since the alien substance called Tiberium first arrived on Earth, changing the course of human history – and the planet itself – forever. Even without the nigh-inevitable comparisons with that ignoble chapter, one has to wonder just how this game manages to for the most part stay true to its heritage while being a solid rump in its own right.Ĭommand and Conquer 3: Tiberium Wars fast-forwards to 2047, over 15 years from the events of Tiberian Sun and Firestorm. At the same time, however, especially since the release of the actual Tiberian Twilight, it’s since come to hold a bittersweet place among fans, symbolizing a wasted potential for what the franchise’s future could have been. If anything, the game – much like the universe it’s part of – continues to endure among long-time fans and more casual gamers alike, a bridge between old and new. Be it for the lore, atmosphere, graphics and/or solid gameplay, much like Generals it’s taken a life of its own, with active servers and even a healthy modding community. Yet over a decade on, Tiberium Wars has defied such cynical sentiments. And though it wasn’t perceived as a “black sheep” in the same way as Generals was at the time, it seemed as though the game would be forever in the shadow of its predecessors. This is to say nothing of the changing tides in strategy gaming that manifested at the time, be it through games like World in Conflict released that same year or the emergence of MOBAs as a popular alternative. Inevitably, comparisons were made with earlier works (especially those by the now-defunct studio), with more than a few debates springing up on whether the final product’s what the original developers intended for the series. Reception among long-time fans at the time, however, tended to be more divided given the pedigree. The resulting game, which came out on March 2007, was met with accolades across the board from game journalists and RTS aficionados alike. The material left behind, however, would inspire and influence EALA’s efforts, even while trying to add fresh touches on the saga befitting the 21 st Century.

#Command e conquer tiberium alliances series

By then, it had become common knowledge among fans of the series in particular that Westwood was working on a third entry in the Tiberium universe before its demise under the working title Tiberian Twilight (also known as Incursion), there was even a 3D tech demo made. One that EA Los Angeles took head-on.Īlthough a proper sequel to Tiberian Sun had been anticipated since 1999, it wasn’t until April 2006 (as well as the success of Generals and Zero Hour) that Command & Conquer 3: Tiberium Wars was officially announced. Any continuation or follow-up would thus be seen as a daunting challenge. With that honor, however, come high expectations, especially in the wake of Westwood Studios’ closure in January 2003.

#Command e conquer tiberium alliances Pc

Notably serious and grim, with a combination of sci-fi action and esoteric mystery, the Tiberium timeline helped popularize the notion of RTS, introduced FMV cutscenes and deeper plots, and introduced Kane, one of the most infamous yet memorable characters in PC gaming. Of these (which include the campier alternate history of the Red Alert games and the grittiness of Generals) the original that began with the first title in 1995 (since retconned as Tiberian Dawn) still holds a place of honor among fans. The Command and Conquer franchise has been such a long-running presence in real-time strategy that its various games and offshoots comprise three distinct continuities. Command & Conquer 4: Tiberian Twilight (Mobile).Command & Conquer 3: Tiberium Wars (Mobile).Command & Conquer: Generals: Combat Cards.Command and Conquer 4: Tiberian Twilight.






Command e conquer tiberium alliances